Technical
Introduce coding to students from a young age by providing lessons and learning materials
A global challege program connecting youth to US, UK, and Asia innovation hubs. Empowering learners to design solutions, lead teams, and drive change through technology.
Since 2014, Technovation Girls Cambodia has empowered young women with the skills to solve real-world problems through technology and entrepreneurship. The program has now expanded to include the "Future Digital Talents" initiative, welcoming boys to learn side-by-side. This inclusive, 12-week training program guides students through hands-on experience in coding, mobile app development, and business planning, culminating in a National Event where they pitch their innovative solutions.
The IP & TechPreneur Award is an intensive 8-week program designed to empower young women (aged 15-18) with essential skills in technology, entrepreneurship, and Intellectual Property (IP). Organized by Tech for Kids Academy and ADITI Academy, with support from the World Intellectual Property Organization (WIPO), its mission is to bridge the gender gap in tech. The program begins with a competitive selection phase, gathering 100 promising students from across the country for an initial discovery day. From this talented pool, 40 high-potential finalists are chosen to advance to the main program. These 40 participants then form teams to receive focused, hands-on mentorship where they develop their own technology-driven solutions to real-world challenges. A core part of the training is learning how to integrate IP strategies to protect and commercialize their innovative ideas, preparing them to become the next generation of female leaders in technology.
A Pre-Incubation Program designed to empower high school students from grades 10 -11 with essential skills in entrepreneurship, innovation, and technology, specifically focusing on mobile app and web development and generative AI. Students immerse themselves in business-related lessons, conduct market research, work on financial projections, and deliver their pitch. On the technical side, students are exposed to coding lessons, enabling them to develop their own website or application.
Tech for Kids Breakthrough is a 6 weeks program that is prepared by Tech for Kids Academy with full support from the Ministry of Education, Youth and Sports (MoEYS) for students who are the age of 13 - 18 years old. This program is created for the purpose of encouraging students' participation in science and design by creating a 90 seconds video of explanations about interesting scientific ideas that are complicated in a very simple way and prepared for global submission. The goal is not to establish scientists or students who will come up with new theories, but rather for them to come up with a creative way to understand concepts/theories and spark their interest in science. At Tech for Kids Breakthrough, students come here to learn, think outside the box, and implement. The topics that are chosen from the global stage are Physics, Mathematics, and Life Science.
Kid-KATHON (Kid + HACKATHON) is a 2 day sprint-like event for students who are 12-15 years old initiated by Tech for Kids Academy with the purpose of encouraging students’ participation in solving existing global and local issues through technology. The goal is not to establish a perfectly coded or professionally developed product and service, but rather for them to come up with an implementable solution to tackle the issued-theme.
The computer of change campaign has been initiated by Tech for Kids academy in a purpose to collect and donate laptop or even desktop to students who struggle to afford it. The computer of change campaign is created for changes, we have a vision that this social campaign will be a huge part to help students who are struggle and their family could not afford a learning material for their child. What we provide to students who are in need is more than just a computer, we also include many learning resources that are beneficial for them to learn. Especially, we hope to see changes in students life and this campaign will continue to make bigger and bigger impact in our society.
Introduce coding to students from a young age by providing lessons and learning materials
Encourage team work and collaboration
Sparks creativity in children from a young age
Use coding to solve the world's problem in a digital way
Due to rapid change in the world, we believe that computer is an essential tool for students to study
Improve education center
The pioneer of a new educational path in technology and entrepreneurship that bridges students to their best potential of tomorrow.
Agefrom 6 years to 16 years
Agefrom 6 years to 16 years
Agefrom 6 years to 16 years